سلام دوستان
من حدود 2 هفته هست که به مشکل خوردم
زمان گرفتن خروجی اندروید از یونیتی 2020 چنین خطایی میده ، ممنون میشم مشکل رو بر طرف نمایید
ممنون
CommandInvokationFailure: Gradle build failed.
D:\Unity\Unity2020\Editor\Data\PlaybackEngines\And roidPlayer\OpenJDK\bin\java.exe -classpath "D:\Unity\Unity2020\Editor\Data\PlaybackEngines\An droidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring project ':launcher'.
> Could not resolve all artifacts for configuration ':launcher:classpath'.
> Could not resolve com.android.tools.build:gradle:3.6.0.
Required by:
project :launcher
> Could not resolve com.android.tools.build:gradle:3.6.0.
> Could not get resource 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.6.0/gradle-3.6.0.pom'.
> Could not GET 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.6.0/gradle-3.6.0.pom'. Received status code 403 from server: Forbidden
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 17s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExi t waitingForProcessToExit, System.String errorMsg) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExi t waitingForProcessToExit, System.String errorMsg) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExi t waitingForProcessToExit, System.String errorMsg) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradl eProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorCo ntext context) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.PostProcessor.PostProcessRunne r.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorCo ntext context) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProces s.AbortBuild (System.String title, System.String message, System.Exception ex) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.PostProcessor.PostProcessRunne r.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorCo ntext context) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostP rocess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.Android.AndroidBuildPostprocessor.Post Process (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <a5c628e5460b4ef8b30249ded44d2921>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <22954a70fcec46f29620f943d3d7bf23>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)